Power systems

The saga’s framework of power: the schools of asked power, granted and bought power, the tiers of practitioners and bound objects.

Labels. [Historical record] is attested in the sources or standard scholarship; [The saga’s invention] was made for this series.

Design goals. (1) Hard rules, so readers can predict what is possible and feel clever when a character exploits a rule. (2) Visible cost, every time. (3) Scarcity: fewer than a few hundred practitioners of any real power exist in the whole Grand Duchy in 1382, and fewer every decade. (4) No power wins wars. Power changes nights, not campaigns. (5) Grounded in real Baltic practice: most schools below are folk traditions that were actually practised (charms, signs, herbs, amber, oaths), here taken literally.


1. The map of power

                          ┌─────────────────────────────┐
                          │   GODS  (source, indifferent)│
                          └──────────────┬──────────────┘
           ┌──────────────────────────────┼──────────────────────────────┐
           ▼                              ▼                              ▼
   ASKED POWER (mortal craft)     GRANTED POWER (Force gifts)     BOUGHT POWER (bargains)
   Kalba · Užkalbėjimai ·         Claims · Vilkatai's change ·    Shadow-Seller's deals ·
   Ženklai · Žolės ·              Iron Saint's fearlessness ·     aitvaras-keeping ·
   Gintarystė · Priesaika         White Silence's frost-touch     selling a shadow / name
   ── bound by the Three Laws ──  ── bound by the Force's nature ─ ── bound by the letter ──

Family

Who

Initiative

Reliability

Typical price

Asked

Trained or gifted mortals

Mortal

High if the rules are followed

Body, senses, memory (paid now)

Granted

The chosen or the claimed

The Force

Arrives when the Force wills

Obedience to the Force’s nature; identity

Bought

Anyone desperate

Either

Exactly what was worded

Something worth more than you thought (paid later, with interest)


2. The six schools of asked power

2.1 Senovės Kalba (the Ancient Tongue): elemental working

The high craft: five elements, deities, zeniths, costs.

2.2 Užkalbėjimai (spoken charms): folk word-magic

[Historical record] Lithuanian folk healers (žiniuoniai, užkalbėtojai) had a large real tradition of spoken charms against snakebite, bleeding, fright (išgąstis), toothache, fire, and the evil eye. They were whispered three or nine times, often over water, bread or salt, and passed on only to a younger person of the opposite sex, or the charm lost its power.

In the saga: charms are Kalba’s humble cousin. They need no gift, only the exact words learned from a living teacher, and a medium (water, bread, salt, linen thread, a knife).

  • Scope: one person and one ailment or danger at a time: stop bleeding, draw snake venom, calm a horse, ward a house from fire for a night, take away fright.

  • Cost: small but personal. The charmer takes a trace of what they remove (a headache, a cold hand, a nightmare). Healers who charm too much grow strange.

  • Rules: a charm told to the wrong person dies (it stops working for the teller); charms fail against someone who does not believe they are being helped (Law of Truth); a charm said for money works at half strength (Law of Balance: payment is already „giving back“).

  • After the Unbinding: charms are the peasantry’s main defence against unbound spirits. Priests condemn them, and village priests quietly use them.

2.3 Ženklai (carved signs): wards, marks and enchanting objects

[Historical record] Baltic ornament carries a well-known set of folk symbols (sun-wheels, the „Perkūnas cross“ (perkūnėlis), grass-snake zigzags (žalčiukai), Laima’s tree, the Austras tree, stars, the moon), carved on lintels, spindles, cradles, beehives, belts and roof-ridges (žirgeliai, the horse-head gables).

In the saga: signs are stored intention, the way to enchant objects. A sign is carved, burned, woven or embroidered, then fed: with blood for a strong sign, milk for a gentle one, ash for a binding one.

  • Common signs and effects:

Sign

Lithuanian

Effect

Feed

Sun-wheel

Saulutė

Repels night spirits; keeps a room warm in will

Milk at dawn

Thunder-cross

Perkūnėlis

Wards against lightning, breaks curses on the threshold; marks an oath-place

Blood, once

Grass-snake zigzag

Žalčiukas

House-luck; warns of poison (the line darkens)

Milk weekly

Laima’s tree

Laimos medis

Eases childbirth; protects a cradle from changeling-laumės

A thread of the mother’s hair

Star

Žvaigždutė

Helps sight-workings; marks a seer’s tools

Nothing; it drinks starlight

Horse-heads on the roof

Žirgeliai

Turns aside unbound spirits from the house

Renewed each spring

Moon-hook

Mėnulio pjautuvas

Hides things from searchers (not illusion: it distracts)

Ash

  • Rules: a sign fades if not fed; a broken sign reverses for a night; signs on iron are twice as strong but anger the laumės; a sign carved by a baptised hand works only if the carver means it (Law of Truth, again). This is how the old ways survive inside churches: masons carve saulutės into Gothic vaults.

  • Enchantment tiers: a charm-object (one sign, one effect, fades in a season); a warded object (several signs, fed by an owner, lasts a lifetime); a bound object (signs plus a Kalba working plus blood, which becomes an artifact; see §5).

2.4 Žolės (herb-lore): brews, smokes and poisons

[Historical record] Lithuanian folk medicine was rich in herbs: wormwood (kietis), St John’s wort (jonažolė), sweet flag (ajeras), mugwort, linden, chamomile, valerian, henbane (drignė), poppy. Herbs gathered at Rasos/Joninės night were held strongest.

In the saga: herbs are power anyone can carry, with no gift and no Law of Balance, which is exactly why they are the most dangerous.

  • Rasos herbs (picked on solstice night before dawn, without speaking): double potency, keep for a year.

  • Effects: sleep (Ona’s draught), truth-loosening, fever-breaking, wound-cleaning, and the seer’s smoke (henbane and amber dust, as the prologue’s „violet flame“) that lets a Kalba seer see further at the cost of a terrible headache.

  • Poison is the herb-lore of princes. Skirgaila’s death (1397, cause unrecorded) and the poisoning of Vytautas’s sons (1392, a contested tradition from Grunau, which the saga adopts) are herb-lore, not sorcery. The book should keep them mundane: the horror of the saga is that men need no magic for the worst things.

2.5 Gintarystė (amber-craft): the universal medium

Amber is Saulė’s grief, and it stores memory and carries workings.

  • Raw amber carries any Kalba working (it is the only medium all five elements accept).

  • Charged amber: a caster breathes a working into it, to be released later by the bearer (even an ungifted one) with the right word. This is how Birutė’s protection outlives her contact with Vytautas.

  • Anchored amber: amber carrying the caster’s blood links caster and bearer across any distance. Only one anchor per caster at a time; a second one breaks the first.

  • Memory amber: holding amber while dying puts a last memory into it. Old amber sometimes shows these memories to seers (a major hook: amber at Krėva holding Kęstutis’s last moments).

  • Palanga’s law: amber taken from the shore after a storm without an offering goes cold for its whole life. Hanseatic merchants carry boxes of dead amber and never know.

  • The Order’s amber monopoly [Historical record]: the Teutonic Order controlled the Prussian amber trade and harshly punished private gathering. In the saga: the Order hoards amber to keep it out of pagan hands, and its Bernsteinmeister burn charged pieces in consecrated furnaces (a secret doctrine of the Iron Saint).

2.6 Priesaika (oath-binding): blood, earth and word

[Historical record] Pagan Lithuanians swore by Perkūnas or the earth; treaties were sworn with pagan rites (e.g. Kęstutis’s 1351 ox-sacrifice oath to Louis of Hungary).

In the saga: an oath sworn with the right form is literally binding:

  • Earth oath (kissing or eating soil): the oath-breaker’s own land rejects him. Crops fail, horses throw him, and the forest loses him.

  • Thunder oath (on an axe or by an oak struck by lightning): Perkūnas enforces it. Lightning seeks the oath-breaker; at minimum he loses Perkūnas’s favour in war.

  • Blood-brotherhood (susibroliavimas): shared fate. One feels the other’s death.

  • Safe-conduct oaths count. Skirgaila’s broken safe-conduct (Aug 1382) is an oath-break, and Perkūnas’s enmity toward Skirgaila’s line follows (the Book II death).

  • Christian oaths on relics are enforced by the Iron Saint among the Order’s men, which is why the Order distrusts converts who swore on pagan forms first.


3. Granted and bought power (summary)

Power

Source

Grants

Cost / bondage

Details

Claim (Žymė)

Perkūnas, Root-Mother, others

The Force acts through you at its moments

You must act in its nature or be punished

The Wolf-Change (Vilkų krikštas)

Root-Mother via the Dykra

Night-sight, scent, healing, the berserk „iron hour“

Part of the soul stays wolf; the Church names you a werewolf; the Unbinding’s dead hunt you

The Iron Saint’s gift

Ferrum Sanctum

Fearlessness, tireless marching, immunity to Earth-terror

Pity dies; such knights cannot weep

The White Silence’s touch

Baltoji Tyla

Healing with frost, holy calm

Warmth leaves the healer; sound dies around them

Jadvyga

The Shadow-Seller’s deal

Velnias’s shard

Anything, worded precisely

The thread, compounding

The kept aitvaras

A bought spirit (bestiary)

Stolen grain and silver

Your house burns if you stop feeding it; your soul at death


4. Tiers of practitioners

A shared ladder lets the reader judge power at a glance. Most people with any power stop at tier 2.

Tier

Title

Typical

Can do

Cannot do

Rough number (1382)

0

Paprastas (ordinary)

Anyone

Use a fed sign, carry charged amber, keep custom

Cast

—

1

Žiniuonis / žolininkė (knower, herb-woman)

Village healer, midwife

Charms, herbs, feeding signs

Kalba

Thousands

2

Burtininkas / ragana (spellworker, witch)

Hedge-witch, lot-caster, sign-carver

Enchant objects (warded), read lots, minor Kalba in one element

Distance-working, binding

Hundreds

3

Žynys / vaidilutė (priest, priestess)

Temple-trained

Full Kalba in one or two elements, the Five-Voice, charge amber, conduct oaths

Bind (Sutartis) without a sacred site

Dozens; fewer each year after 1387

4

Krivis / Gintaro šventikė (high priest, amber priestess)

The Krivis of Šventaragis; Birutė

All five elements; Senovės Sutartis; anchored amber; speak with Forces

Command a Force

A handful (perhaps 3–5 in 1382)

5

Indas (vessel)

Birutė after 1382; Jadvyga; Galminas

A Force acts through them in full

Remain mortal

One per Force per age

Vytautas’s tier: officially 0; really bound-2. Through Birutė’s Sutartis he can use the Five-Voice and the pebble, and nothing else. Through Perkūnas’s claim he is an instrument, not a caster. He never becomes a sorcerer, and that matters. His power is political, not magical.

Advancement: only through teaching (a living lineage), sacrifice (an element notices you), or binding (someone else’s Sutartis). After 1387, with the temples gone, lineages break and the tiers collapse downward across the series. By Book V there are no tier-4s left and fewer than ten tier-3s. Galminas becomes a grove at Grunwald (1410); the last žynys of Book V ch. 27 is his pupil, the beekeeper-žynys (d. 1448), not Galminas.


5. Artifacts (bound objects)

An artifact is an object carrying signs + a Kalba working + blood, or touched by a Force. Each has a power, a rule, a cost and a fate across the series.

Artifact

Lithuanian

Power

Rule / cost

Arc

Birutė’s pebble

Motinos gintaras

Anchor to Birutė; carries the Five-Voice; moral barometer

Answers to the bearer’s truth

I → IV; at Vytautas’s death it cracks, and the Book V keeper finds it cold

The Amber Kneeling Woman

Klūpančioji (Palanga)

The Amber Queen’s last anchor on land; calms storms on that shore

Whoever moves her dies at sea

I ch. 27 → V (taken back by the sea)

Kęstutis’s sword

Šerno kalavijas

Was warded with a perkūnėlis under the grip; the rust in ch. 2 is the sign failing because the Pact is cracking

Rust spreads with each broken oath in the family

I ch. 2; lost at Vilnius (ch. 6); recovered in Book III from Skirgaila’s estate

Kęstutis’s silver wolf

Sidabrinis vilkas

Identity-token; carved with an Iron Wolves‘ sign, so any vilkatas recognises it

—

I ch. 8 (through the Krėva wall), 17, 26; Pilkoji keeps it from Vytautas’s body and gives it to the Book V keeper at Kūčios 1430

The golden chain

Auksinė grandinė

The murder weapon; carries the Breath of the Void (a Henė-bargain object)

Its wearer hears the dead man’s last breath

Plant in I ch. 1, used ch. 9; resurfaces in Book IV on Oleśnicki’s envoy (a horror beat)

The Šventaragis ember

Paskutinė žarija

The last coal of the eternal flame, carried out by Vytautas himself in 1387

If it dies while Vytautas lives, the Sutartis penalty falls

I ch. 29 → IV; out at his death

The Order’s sword

Kryžiaus kalavijas

Consecrated; dampens Kalba near it

Vytautas cannot use the pebble while he carries it

I ch. 19–24; he throws it into the burning tower (ch. 24): a strong revision beat

Henė’s three stones

Trys juodi akmenys

Each is a cousin’s bargain

One drops when a bargain is collected

I → V

The Iron Wolf’s skull

Geležinio Vilko kaukolė

The relic of Gediminas’s dream, kept by the vilkatai; initiates swear on it

Lies spoken over it are heard by every wolf in the Dykra

The Lutsk crown

Nematoma karūna

Never existed as gold. Henė turned it to leaves

—

IV


6. Power scale

Scale

Example

Who can do it

A person, an hour

Stop bleeding; calm a horse; hide in shadow

Tier 1–2; Vytautas (the Five-Voice)

A household, a night

Ward a house; fog a courtyard

Tier 2–3

A castle, a night

The Krėva fog (ch. 14)

Tier 4 via an anchor (Birutė), at great cost (her voice)

A battlefield, an hour

Lightning on an oak; crows leading a column; a sudden wind

Only Forces (signs), never mortals

A region, a season

The „Crusader’s Winter“; a forest that loses an army

Only Forces, and only when fed for years

A realm, an age

The Silent Pact; the Unbinding

Gods and Forces with many mortals‘ consent

Hard ceiling: no mortal working ever exceeds a castle, a night. When something bigger happens, it is a Force, and Forces always want something.


7. How the systems interlock (combinations the plot can use)

  • Sign + amber: a žvaigždutė carved around amber lets an ungifted bearer receive a seer’s warning. (Ona’s hostage years: Birutė’s last messages?)

  • Charm + herb: a healer’s bleeding-charm over a Rasos-herb poultice works on mortal wounds that Kalba alone cannot heal (Water’s limit). This is why village women save knights the priests gave up on.

  • Oath + Claim: an oath sworn on a claimed person’s name binds the Force too. (Grunwald: Vytautas swears to Perkūnas before the battle, so Perkūnas is bound to act.)

  • Bargain vs Truth: the Shadow-Seller’s illusions can be seen through by a Praurimė seer at the cost of blindness, which is the only counter to Henė besides wit.

  • Consecration vs signs: inside consecrated stone signs still work at half strength if the carver meant them. Old masons‘ saulutės in Vilnius Cathedral’s vault are the last ward on the city in Book V.